Attractions function as the rides, games, and shops youd experience at an amusement park or carnival
Since the Ally tribe is built entirely around enter the battlefield triggers, she turns every creature you play into an exponential source of value
I myself once won a PTQ with three copies of Quench in my deck - and not that long ago - leading me to believe that, almost unbelievably, Phantom Interference is the best Spree card in Outlaws of Thunder Junction
Unfortunately, cards like Fateful Absence will kill him but at least they have to cast it on their own turn because hes indestructible during yours
First, mana rocks (artifacts that produce mana) help a lot
Otherwise, I wouldn't stock up on these for long-term gains, as its now fair game for further reprints