This is not an error
That makes Recoil one of those cards that has a hard time being bad until the point when your opponent has extra lands they can hold in their hand in order to discard them, at which point most decks that run Recoil are either using that as an excuse to crank up the discard engine or more likely happy enough to have survived this long that they don't care
Given Oricorios retreat cost is only one energy anyway, this lets you retreat Oricorio for free at the start of your turn, hit with Tapu Koko, then Volt Switch back to Oricorio for your opponents turn
You should wait until you have Vito, Thorn of the Dusk Rose online, or something like this, and Cramped Vents becomes a removal spell plus up to 5 life loss for everyone else
If you pay the dash cost to cast a creature spell, that card will be returned to its owner's hand only if it's still on the battlefield when its triggered ability resolves
This card was inspired whole cloth from another card I designed that's come out in the last few years