If competitive play appeals to you, explore tournament formats that reward consistent decision-making rather than fast volume alone
I've seen people just decide not to cast their second Swords to Plowshares because they had one in the graveyard already
If you've collected playsets of all the new Alchemy cards from the current set, you will instead receive cards of the same rarity from the adjacent Standard set (i.e., Innistrad: Crimson Vow )
When you attack with Six, you get to mill three cards, conveniently the exact number of cards Kotis needs to cast creatures from the graveyard
(Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control
This is a cool design space that Im hoping to see explored in future cards, especially as white continues to see more forays into reanimation over time