The tough part about this space is that blink decks often want to mass blink things with cards like Eerie Interlude, which is sort of a nonbo with support 6
This makes it exciting, since you can build a fun and functional deck around any commander or archetype
Oketra the True The new Amonkhet god cycle bears a lot of similarities to the original god cycle from Theros block, so let's compare Oketra the True to her older brother, Heliod, God of the Sun
One of the things I try to keep an eye on is when we get cards that do something new
In fact, I think that influence might already be showing its face in legends were seeing in the most recent sets, with legends that are much more niche and specialized: Compare to previous newer designs that were value-engines that rewarded players for just playing Magic: Past and Future But as we eagerly await these cool, new niche designs to roll out in the coming years, its a good idea to remember legendary creatures from Magics past, especially those from before WotC began to focus so much on Commander
And honestly, I'm surprised that they're all still available anyway