Credit: Wizards of the Coast Unleash the Flux FromTheShire: Likely not a massively influential one but cool regardless, and if you get unlucky with the flips people can run into some real unfavorable choices, especially against a Voltron deck or after a board wipe where this starts clearing out people's valuable enchantments and artifacts
That said, we dont evaluate planeswalkers in terms of their ultimates
This means you'll often be playing only lands for the first few turns and more aggressive decks can put you in a tight spot before your game plan comes online
This is a great commander to go all the way into mono-brown and play nothing but artifacts, using top-end payoffs like Mycosynth Lattice and Darksteel Forge
They make for a very fun duel, but theyre usually not ideal for multiplayer games
Wrap Up Explore the Underdark | Illustration by Piotr Dura That wraps up all info you need to know about the initiative mechanic from Commander Legends: Battle for Baldurs Gate