Red combat tricks at common in OTJ Outlaws Fury is one of the two common payoffs for going wide and thus will likely be an important card in the format
One and two mana Wolves and Werewolves are important, because creatures you play the turns preceding Tovolar can immediately attack and draw cards when you play Tovolar on Turn 3
As Command Zone writer Jordan Pridgen points out, the threat of activation is going to be a big deal
Realm Razer | Illustration by Hideaki Takamura Naya creatures in Magic: The Gathering are creatures with a red, green, and white color identity
I talked about where the Commander product line had been (we'd done three-color wedge decks, three-color shard decks, monocolor decks, and enemy color decks) and where I imagined it would go (we're going to REDACTED, REDACTED, and perhaps even REDACTED)
Along with the staple black removal suite, Dreadknight gives us a rock-solid foundation that happily soaks up opposing removal and small creatures while you build to bigger things