Four new Commander decks bringing new tricks will be available for players to try for themselves
EACH DECK FEATURES: 1 ready-to-play deck of 100 Magic cards 12 new-to-Magic cards, including 2 traditional foil mythic rare cards 10 double-sided token cards Deck box Strategy insert Reference card Punchout counter card
Note that playing Jidoor from exile this way still counts as your land play for the turn, so you can do this only during your main phase and only if you haven't already played another land that turn
Tavern Brawler Tavern Brawler can be slow since it depends on your commander being in play, but this red background does work in the right deckthat being those with commanders who want to get a massive buff alongside some card draw
I can see multiple homes for Zetalpa, with a G/W Dinosaur Ramp deck being the most obvious, a deck that could use Hour of Promise to help get to Wakening Suns Avatar and Zetalpa, but thats not what Im most excited for
This is at least a pure removal spell in red with no other functionality which makes it rather more easily compared to the likes of Doom Blade than the others