These tend to be two-to-three card combos that allow players to infinitely attack or untap their creatures, often creating an effectively infinite loop to demolish opposing board states
and it turns out he and Baert were working together to get the Zodiac Stone that Mustadio was keeping away from them
By cheating a Batterskull or Kaldra Compleat into play, Stoneforge Mystic gives more controlling decks a way to quickly end the game when they need it
It's strong in most mono-Black decks, blink decks looking for lands, ramp decks looking for more ways to ramp out lands in the creature base and midrange decks that have loads of card advantage ETB dorks like this to use and abuse
Lumra, Bellow of the Woods is a Standard-legal behemoth with an incredibly powerful effect, which makes it relevant to many players
I already have my tickets to go, and if you want to join in you can use Wizard of the Coasts official events finder to locate your closest game store