It's clear that Wizards of the Coast didn't account for multiplayer formats when they designed it
Being a combo deck in and of itself was a problem, but it was a problem I was fine having around
At the end of your turn, if your Pokmon was Paralyzed at the start of the turn, you remove the Paralyzed condition
A bit risky in that it often helps your opponent and isn't a great early play as it isn't a ramp card
Other special actions include suspending a card from your hand, foretelling a card from your hand, and paying three mana to put your companion into your hand from outside the game
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