At the end of your turn, if something you controlled left the battlefield, it puts a +1/+1 counter on each tapped creature you control, then untaps themperfect for decks that like to attack or sacrifice creatures
You can speed up this timer using Pack Hourglasses or Poke Gold, but for most players, patience and careful timing are key
Spell mastery If there are two or more instant and/or sorcery cards in your graveyard, put up to two creature cards from among the revealed cards into your hand instead of one
However, depending on the specific playstyle and strategy of the deck, there may be other cards that offer more immediate or versatile benefits, so it's important to consider the overall synergy and balance of the deck when deciding whether to include Clash of Vigor
Gave the franchise that pre-rendered CG vibe that gives people of a certain age mega-nostalgia every time they see it
The only thing keeping Sygg at bay from the #1 spot is the "end of turn" delay on it