Too slow and inefficient, since decks that might want this effect are usually going to be really disappointed with this effect on a sorcery
It's better than the roar because it has trample and does cost less for playing it from your hand, but I want to encourage my players to discard the card to be rewarded from the lower flashback cost - that's why I go with Roar of the Wurm instead
Surveil abilities that allow you to put the top card of your deck into your graveyard if you choose, and looting cards like Locke Cole can be good ways to fill your graveyard and comb through your deck for appropriate late-game threats
Thats enough to use Kuldotha Forgemaster or give you fuel for Goblin Welder
Screenshots from FF9, for instance, look a lot less great on the card
With Dark Knowledge, she allows you to draw a card when she quests, and Divination allows you to move one damage from any character to an opposing character whenever you draw a card