The implication is that you will have time to play (and find) a not-populous six because the outcome of the game is not going to be decided quickly
This mechanic not only provides a steady stream of life-gaining allies but also pairs seamlessly with vehicles and tap-centric strategies, offering a multifaceted approach to deck building
Personalities, organizations, goals, and means can all be thought of in terms of the Magic colors they typify, allowing you to draw interesting connections, make surprisingly useful predictions, identify deficits and growth areas, and increase empathy
For one, this is the first time there are planeswalkers featured in each deck
This flat-out prevents your opponents from searching their libraries, while also incidentally stopping opponents from taking extra turns
I haven't done Legends Matter yet, but it's been on my short list