The art depicts the warrior atop a cat-like Serlot creature, while the standard issue version of the card just shows her with two blades
The goal is to have some continuity between Gateways learn-to-play experience and the actual experience of playing Lorcana at a store, and its beautifully executed
The instant uncommon on one mana can make one of my things - even lands, hexproof and indestructible to save them, for two mana I can gain a trio of life and five mana will save them all and then gain six
Magic: The Gathering has specific ways it represents story elements through its gameplay, and I'm happy to see that these mechanics were translated so well to create an authentic-feeling Final Fantasy experience that goes much deeper than Cactuar's 9999 damage ability
For an example, the easy Battleground is Jafars Throne Room
I bet that many have seen this card and thought huh, I bet that game is worth checking out based this illustration alone