Legendary Creature Goblin Shaman Uncommon Wayne Reynolds 5/4 NOT LEGAL Standard NOT LEGAL Future NOT LEGAL Historic NOT LEGAL Timeless NOT LEGAL Gladiator NOT LEGAL Pioneer NOT LEGAL Explorer NOT LEGAL Modern NOT LEGAL Legacy NOT LEGAL Pauper NOT LEGAL Vintage NOT LEGAL Penny NOT LEGAL Commander NOT LEGAL Oathbreaker NOT LEGAL Standardbrawl NOT LEGAL Brawl NOT LEGAL Alchemy NOT LEGAL Pauper Commander NOT LEGAL Duel NOT LEGAL Oldschool NOT LEGAL Premodern NOT LEGAL Predh When this creature specializes, create a token that's a copy of a creature card exiled with this creature, except it's 5/5 and has trample and haste
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If the spell is no longer on the stack when Ancient Cellarspawn's last ability resolves, use its mana value as it last existed on the stack
But to be fair, doubling effects arent known for their subtlety or nuance
Sarulf's Packmate
Naming 2 or 3 often works, but you can gauge the right number based off opposing commandersyou know your opponents want to cast them, so selecting overlapping numbers often guarantees a few triggers