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I play an Island, Sol Ring, then next turn drop a Swamp and my 4-drop is in play on turn two

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Gauntlet of might probably felt like it gave mono red way too big an advantage in the early days
There are only three cards in the $2-$5 range, two cards around $6 each, and thats it
Until your next turn, each creature they control attacks the other chosen player each combat if able