There might not be a streamlined fun police to prey upon slow control decks, but those decks cant stretch their colors without getting run over by three creatures in a row
Good card advantage is a sign of efficient game moves, and efficient game moves eventually lead to game-winning results
Akrasan Squire Angelic Benediction Ardent Plea Aven Squire Bant Battlegrace Angel Cathedral of War Court Archers Dauntless Escort Avatar Dawnray Archer Duskmantle Prowler Duty-Bound Dead Emissary of Soulfire Ethercaste Knight Exalted Angel Exalted Dragon Exalted Flamer of Tzeentch Finest Hour First Sliver's Chosen Frontline Sage Giltspire Avenger Goblin Champion Guardians of Akrasa Ignoble Hierarch Knight of Glory Knight of Infamy Merchant of Truth Nefarox, Overlord of Grixis Noble Hierarch Order of Sacred Dusk Outrider of Jhess Qasali Pridemage Rafiq of the Many Rammas Echor, Ancient Shield Rhox Bodyguard Rhox Charger Servant of Nefarox Sighted-Caste Sorcerer Sigiled Behemoth Sigiled Paladin Sovereigns of Lost Alara Sublime Archangel The Book of Exalted Deeds Urza's Dark Cannonball Waveskimmer Aven Zarda, the Power Princess
With Ultron, Artificial Malevolence on the board, any artifact strategy quickly spirals out of control into a swarm of 2/2 mini Ultrons
Bayleef has the following attacks: Vine Whip - 40 damage
No genre should take itself too seriously, so its refreshing to see something done so well