When a Pokmon hits 0 hit points (HP), they faint, forcing the Pokmon's trainer to switch out
Its highly impactful as an interactive threat that hits really hard, but costs just enough to be a finisher instead of a why the hell would R&D think something like this was okay to print? The color-intensive cost prevents this from going into every deck, making it a great reward for reading signals correctly
That alone puts us in a good position for a lot of cards
The Pokmon Company provided a statement following the publication of this article, which can be found at the top of this article, claiming there's "no indication" the integrity of any product lines was affected
I cant go into matchups too confidently with this, as the meta is undeveloped and I also am not an expert on either version, but both variants should be pretty good moving forward and great starting points to work off of
They're crafted with materials meant to safeguard your cards against external factors