If we're trying to design a good Timmy card, the most important thing about it is that it evokes something out of Timmy (or at least a subset of TimmiesI can't stress enough that each Timmy has his own criteria for experiences he is trying to create)
Favor of the Mighty works especially well because Blind-Spot Giant and Borderland Behemoth care about the other giants you control, but they dont specify giant creature. That means that the enchantment counts, letting your Blind-Spots attack more easily and buffing your Behemoths even further
It gives the enchanted creature +1/+1, goads them so they have to attack someone - someone that isnt you if possible - and gives them deathtouch
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There is no real shortage on power in the gold card area either
We've picked three MTG commanders that, thanks to unique abilities and other factors, mean you can really drive the cost of your deck to rock bottom