Cowl Prowler: Limited vanilla creature
The Traps are three "Armory Call" for Equip card consistency and a potential surprise for the opponent when they attack your monsters and you equip them with "Moon Mirror Shield" during their turn, three "Lost Wind" for being a lifesaver in this deck with effect negation and ATK halving, and two copies of "Lone Wolf" for lackluster protection for one "Monk" monster
Two of the most iconic and powerful creatures from those Shivan Dragon and Serra Angel are barely worth picking as uncommons in Foundations draft, let alone hang at a Commander table
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Next Tier Power-Up: If Number 53: Heart-eartH is destroyed by a card effect while it has no Xyz Materials, the controller can Xyz Summon Number 92: Heart-eartH Dragon from the Extra Deck and attach Heart-eartH to it from the Graveyard as an Xyz Material
This can stop anything that triggers when sent to the graveyard or any surprises your opponent may have wanted to spring on you