To clarify this just in case, that doesnt include any buffs like counters, just the creatures original stat for power unless changed by something that redefines that power above 1, like Harmonious Archon or the creature has a variable power, like equal to the number of lands on the field
1 Etali, Primal Storm
Rooms actually trigger eerie twice once when the first door is unlocked on the initial enter of the Room, and again when you unlock the final door
If they blow removal of the cheap stuff then you win with your big cards like Feather (who was another real standout card in testing)
The first is the fact that youll also gain a point of lore when you quest, meaning you gain the equivalent of at least two points on your opponents as they all lose one (unless theyre already on zero, in which case wed wait to play this) and you go up one
#6: Jon Irenicus, Shattered One Jon Irenicus was the first one we saw, and it thrilled me to the point of wanting to write an entire piece about it last time