Getting benefits for opponents doing things is usually whites thing (Monologue TaxMonologue Tax, Charismatic ConquerorCharismatic Conqueror, Smothering TitheSmothering Tithe, etc.), but this is actually a callback to the red card Harsh MentorHarsh Mentor, which deals two damage to opponents for using activated abilities
I want to draw a distinction between good combo and bad combo
Detail description Includes: 10 Magic: The GatheringFINAL FANTASY Play Boosters 1 Chocobo Booster (12 cards) includes 10 Full-Art Chocobo Basic Lands and 2 Borderless Chocobo Bundle cards of rarity Rare or higher 1 Traditional Foil alt-art promo card 1 of 24 Borderless Magic: The GatheringFINAL FANTASY Scene Cards 32 FINAL FANTASY Landmark Full-Art Basic Lands 16 Traditional Foil and 16 regular 1 Chocobo-themed Click Wheel life counter 1 Chocobo Edition card box
Often, were playing in the same trope space as our Universes Beyond partners things like assassins are rarely an issue
But more importantly, itll let you draw a card under unfavorable conditions when opponents draw their second card, or cast a second spell, or attack you with at least two creatures
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