That's Orim's Chant in a nutshell: good for stopping an opponent in the middle of his combo while he has a bazillion mana floating and damned if he isn't going to take mana burn and die, but don't you just wish it was a cantrip
Frankly, my biggest complaint is that the blue-red d20 mechanic doesnt seem to have enough support
Going to stores and buying large quantities of envelopes in the hope of finding one of these holy grails becomes a strategy more linked to profit than to passion
I know these are all meant to be able to be used in the same deck, alongside non-rulebox eeveelutions, but somehow they don't feel as fun/interesting as the VMAXs did
What makes the Mega Evolution deadlier than the regular version (aside from the bulk, of course) is the tech associated with the move
Jumpstart Boosters offer a unique, fun and fast game mode where players shuffle two packs together and play, and Draft Boosters are intended for playing MTG 's Limited drafting formats, where players build decks using Boosters at the start of the game