This is as close as blue gets to Plague Wind, completely resetting your opponents boards while leaving yours untouched
In addition, it has a respectable 6/6 body and Trample and on death trigger, if its not a token, we create a copy of it so it is quite durable
Then, your big payoff is just a bunch of +1/+1 counters
Other Returning Mechanics There are plenty of other classic Magic mechanics returning here to highlight other classic Final Fantasy people, places and powerful abilities: Adventures There is a cycle of rare single-colour lands that can first be cast as an Adventure, before being played as a land from exile
Magic players, nows your chance to scoff and say Weve had multicolour cards since the 90s
It can trigger itself for one mana, so doesn't need anything else to function