Set Boosters have 36 commons, 36 uncommons, and 14 rares and/or mythic rares
Below, were going to be diving into each of these cards which will undoubtedly be the most valuable from the set, covering everything from their value on the secondary card market to their competitive viability
3 Sunspine Lynx Eliminating The Bane Of Red Players Everywhere Sunspine Lynx won't be overly strong because of its enters ability, though it might incidentally deal anywhere between two and eight damage depending on the Standard opponent
You can have a card like Bolas's Citadel or Ad Nauseam that lets you lose 20+ life in a turn and convert it into a giant Crackle with Power to win
Only two Iconic cards exist in Set 13: Lilo & Stitch, Fun-Loving Friends (Amber/Steel) and Belle & Beast, Certain as the Sun (Ruby/Sapphire), both dual-ink
Untap effects like Thousand-Year Elixir, Seedborn Muse, and Tyvar, Jubilant Brawler turn the Night Witch into an engine by letting you activate it multiple times a turn cycle, plus all that sacrificing pairs well with Midnight Reaper