By playing Jim, Space Traveler when you have the RLS Legacy in hand youll have spent five ink to play a four willpower and four health character that quests for two, a four-cost location, spent three ink to move Jim, Space Traveler there, and given Jim, Space Traveler is Evasive for as long as the RLS Legacy remains on the field - thats an absolutely wild amount of value if you can set it up for turn five
Red shares blacks difficulty in handling enchantments, although it is plenty capable of killing artifacts
Players can use Team Rocket's Proton if they are going first, which helps them set up if the rest of their hand is suboptimal
Whenever possible, the cards work the same way, the rules are the same, and you can even pause to think (or bluff) according to the same timing
Also, they can be played later at the expense of this creature's life
It appears that Teeziro will continue working with the TCG into the Scarlet & Violet era, as Japan has them credited with Lechonk's first appearance in the card game as well as a Skwovet Illustration Rare in the first two sets of this new generation