The Magic version is also a fairly interesting card, although you'll need to figure out a way of keeping it supplied with energy
It has the kind of presentation that makes sense as a chase card, because the character is front and center, the colors are inviting, and the whole card feels polished without needing to be overly dramatic
A notable example of this is card art featuring skeletons or witchcraft needing to be edited in order to be released in China
Helga, Skittish Seer If you want to cast big creatures and draw cards, you could do worse than playing Helga in the command zone
Equip Artifact - Equipment Syr Konrad, the Grim Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad deals 1 damage to each opponent
Im no cEDH expert, but Id be surprised if this wasnt at least in consideration for enabling certain combo lines