Ever since Ravnica and Dimirs Guild, Ive liked the Mill mechanic and decided to use it to search for Fblthp in the contracting decks, while in my own searching for him by drawing cards so that the little lost creature can be guided back to home safety
Pound for pound, one mana for a 2/1 creature with no drawbacks can't be beat
Plus it plays better with +1/+1 counters, and who wouldn't want to learn from a great big Badgermole
However, between artifacts, creatures, and Planeswalkers, we play 14 ramp or mana reduction cards
Grabbing Summon: Yojimbo or Summon: Ixion when you need the removal that they offer is really strong
Turn a ready Character card horizontally to exert them