This often means you'll end up sitting in a game with only one card to play a turn and that's not fun
Kiora eventually wins the game with the ultimate, but it does so without the oppression of Oko, Thief of Crowns or by locking players out like Teferi, Time Raveler
So maybe instead of a Straw Hat Crew deck, you might mix in some of the Worst Generation characters to make a red and green Supernovas (Super Rookies) deck
Katilda, Dawnhart Prime The Green and White archetype in MID Limited supports the new Coven mechanic while providing a solid number of decent stated humans for a go-wide strategy
2 Current Finest 1993 MTG Alpha set, says this card commonly has a print spot on its right-side border
This archetype can struggle in the early game, so it's worth considering some extra removal from black