The first manifests in different ways, but it ultimately means that for multiplayer games to progress, ones deck needs to be able to keep moving a game forward
Am I the only one who got annoyed when I wanted to keep a Geezard card, but it showed up in a random hand when I already had the maximum number of screws I wanted to keep for Irvine's bullets
Designed for standard cards measuring up to 63x88mm (2 1/2x3 1/2)
Additionally, if an opponent would target their own permanents with beneficial effects, a player can cause Spellskite to receive these benefits instead, meaning it often must be answered as quickly as possible
I'd previously designed a few Commander decks under Ethan's lead and was able to take that knowledge and really run with it here
Some people build for a theme, every card contributing to a grand story that the deck tells in myriad variations