Set: Arcane Rising Edition: 1st Edition Finish: Rainbow Foil Type: Action Subtype: Attack Rarity: Common Class: Runeblade Cost: 3 Power: 6 Amplify the Arknight costs [1 Resource] less to play for each Runechant you control
Set: Arcane Rising Edition: 1st Edition Finish: Rainbow Foil Type: Action Rarity: Common Class: Generic Cost: 0 Gain 1 [Life] If you have played a card named Moon Wish this turn
Set: Monarch Edition: 1st Edition Finish: Rainbow Foil Type: Action Subtype: Attack Rarity: Common Class: Light Warrior Cost: 0 Power: 4 As an additional cost to play Express Lightning
Set: Arcane Rising Edition: 1st Edition Finish: Rainbow Foil Type: Action Rarity: Common Class: Wizard Cost: 2 Deal 3 arcane damage to target hero
Set: Crucible of War Edition: 1st Edition Finish: Rainbow Foil Type: Action Subtype: Arrow Attack Rarity: Common Class: Ranger Cost: 0 Power: 3 (Arrows can only be played from arsenal and only if you control a bow
Amulet of Oblation [EVR181] (Everfest) 1st Edition Cold Foil WTR143-C Set: Arcane Rising Edition: 1stSet: Everfest Edition: 1st Edition Finish: Cold Foil Type: Action Subtype: Item Rarity: Rare Class: Generic Go again Instant Destroy Amulet of Oblation: Until end of turn, target attack action gains "If this would be put into a graveyard, instead put it on the bottom of its owner's deck." Activate this ability only if a card has entered a graveyard this turn.