Creatures (18) Lands (23) Spells (19) The decks play rate and win rate were both too high while also exhibiting poor play patterns of extended turns when one player takes countless game actions
Here are some options I have explored: Paper Commander at local game stores: The most traditional option is gathering friends or meeting new players at a local store
The Shattergang Brothers lets you take some of your permanents, creatures, artifacts, and enchantments and turn them into punishments for your opponents
And if your opponents are empty-handed, then Tinybones comes with a built-in finisher
The alternate commander, Saint Traft and Rem Karolus cares about it being tapped itself and can untap itself when a card with convoke is cast
This allows you to deploy him much earlier than his base cost suggests, provided youve spent the early turns establishing a board of low-cost artifact creatures