Azorius Equipment | Standard | Travis Hall Creatures (18) 4 Cloud, Midgar Mercenary 4 Staunch Crewmate 3 Adelbert Steiner 3 Zack Fair 2 Danitha, Benalia's Hope 2 Kemba, Kha Enduring Artifacts (17) 4 Assimilation Aegis 4 Cryptic Coat 3 Spring-Loaded Sawblades 1 Basilisk Collar 1 Buster Sword 1 Celestial Armor 1 Lavaspur Boots 1 Lost Jitte 1 Sword of Forge and Frontier Planeswalkers (1) 1 The Aetherspark Lands (24) 6 Plains 3 Island 4 Adarkar Wastes 4 Floodfarm Verge 4 Seachrome Coast 2 Restless Anchorage 1 Ishgard, the Holy See And there you have it, five decks to get you started in Final Fantasy Standard
Pro Tour Magic: The GatheringFINAL FANTASY Trophy
This means he can take it, but can't really dish it out
There are just a handful of new Fabled cards, but theyre all pretty good
As if that werent good enough, Jim Hawkins also can move to Locations for free, and also has a decent lore value, making him an all around good card, and one of the best in Into the Inklands
Not only must you defeat him in the Merged World before he can be used, but he'll use Zantetsuken against you if you take too long