In a format where board wipes can nullify your progress, and one where discarding cards either in search of more, or through wheels and other effects is commonplace, having ways to make use of your graveyard is key to having a flexible gameplan that can pivot as the game progresses
Of course, the process doesn't end there
But perhaps even more important than the pure two-for-one goodness is the fact that there finally exists an answer to a bestow Voltron without blowing up the pinata and still being behind on board and under pressure
Archaludon ex is performing well in early play, which is likely why the Pokmon card is rising in value
When you start the Duel youll draw one less card and place the Skill face-down in your center Spell and Trap Zone
Gitaxian Probe The Sac Lands These two cards don't provide quite the same card quality as the spells on the list but they still kind of do and are obviously fantastic cards for there own reasons as well