Trading cards have grown rapidly in popularity since the release of Magic: The Gathering in 1993 and Pokmon TCG in 1996
But players don't care how it looks, it's what it does for them
4 Starfield Mystic 2 Paradise Druid 2 The Birth of Meletis 4 Wolfwillow Haven 2 Dryad of the Ilysian Grove 4 Setessan Champion 4 Archon of Sun's Grace 1 Nylea, Keen-Eyed 4 Calix, Destiny's Hand 1 Cavalier of Dawn 3 Elspeth Conquers Death 1 Castle Ardenvale 8 Plains 6 Forest 4 Temple Garden 4 Temple of Plenty 2 Fabled Passage 4 Banishing Light 2 Sky Tether 4 Eidolon of Obstruction 4 Thrashing Brontodon 3 Shatter the Sky 1 Nylea, Keen-Eyed 1 Elspeth Conquers Death To play a successful enchantress deck, you need a few things: you need something that draws you cards off of playing enchantments (this is the "enchantress" part of the deck, named after Argothian Enchantress which is still the engine in Legacy versions), you need a way to make your enchantments cheaper, you need enchantments to stay alive in the early game because games involving enchantress decks tend to be very grindy, and you need a way to actually win the game
As it stands, I spread myself too thin, and have neither
I liked the idea of a card that forced you to speak a silly foreign language
when your monster is defeated, it is either sent to the graveyard or banished from the game entirely