Looking at my cube, there is critical mass for: Goblins (R) Humans (all) Warriors (WBR) And, with some effort, other tribes could get critical mass running only cards that are cubeable by themselves, keeping the Poison effect to a minimum: Soldiers (W) Wizards (U) Shamans (RG) Vampires (B) I'm fine with dedicating 2-3 slots per color so each of these tribes have a Lord or some other linear effect as a nod to play them (Goblin Chieftain, Champion of the Parish, Chief of the Edge) but I don't want this cube to be mainly tribal, just have an extra layer of synergy that cares about the creature type line at a low opportunity cost
It comes with 4 bumpers to keep your case from scratching or shifting
The artwork gives Misty a softer and more expressive look than many older cards, making it feel like a modern collector piece rather than a simple throwback
Both of these mechanics were weak and highly situational
Until next time, Zach Lesage.
But this is a metal jungle