This might be closer to a payoff for self-mill decks than a real enabler, but I like it all the same, even if it works in a narrow range of decks
It can be effectively employed in a range of control and combo decks, especially where you can easily generate creatures to sacrifice
Unlike most Equipment decks that rely heavily on expensive utility cards like Sword of Feast and Famine for mana and Sword of Forge and Frontier for draw, Nahiri provides all the mana advantage and card advantage we could ever desire and actually prefers cheapo garbage-looking equipment to help enable her: equipments that already come equipped so they can immediately trigger Nahiri like living weapons (Batterbone), for mirrodin (Hexgold Halberd), similar stuff without a keyword (Barbed Spike), and also equipments that enter equipped (Maul of the Skyclaves) and equipment creatures (Lizard Blades)
The husks of former Mirrodin natives are ghastly, and the sci-fi horror of alien life that is Phyrexia will always be creepy
Card Set(s) -Royal Blood- [OP-10] CARD VIEW OP10-089 | C | CHARACTER Nico Robin Attribute Strike Block Icon 3 Type Dressrosa/Straw Hat Crew Card Set(s) -Royal Blood- [OP-10] CARD VIEW OP10-090 | R | CHARACTER Franky Attribute Strike Block Icon 3 Type Dressrosa/Straw Hat Crew Effect [Blocker] [On K type Character card with a cost of 3 or less from your trash rested
And unfortunately this color combination, which admittedly has not been deeply explored, really doesnt have something like this