Chandra, Torch of Defiance Planeswalkers with four abilities are always powerful (though its less remarkable now that planeswalkers with static abilities are a thing) because you get many options
For every possible opponent, players play two games (once as the player going first and once as the player going second)
You don't control any of that player's permanents, spells, or abilities
Anytime Thraximundar attacks, the defending player has to sacrifice a creature
This means you can get out some seriously huge monsters, without having to use up your own powerful monsters
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